Version 2 of the NERW PA Division route has been r...
After many months of hard work Rick Foss has captu...
Another GP38-2 has been added to the NERW fleet. T...
A 2 bay covered hopper in the Potash Co. livery ha...
The blue livery GP38-2 has been added to our fleet...
A new GP38-2 has been released in a MOW livery. Th...
The RSC DLC k4 payware unit has been relettered in...
NEP - The NERW Enhancement Package v 2.0 by Doc (M...
Michael Stephan has released a patch to fix some m...
Driving Your Train by Jim Moeller ...
In this follow-up scenario you take out the consist you made previously and service the various line industries as you head up to Columbia Falls. You now have 2 locos so you should be ok for power. You have several more pick-ups on the way. Traffic is light at this time in the morning. Your power is VR Alco RS11#3014 & 3015Read more
In this scenario you are working an early morning shift clearing sidings in Kalispell for a morning pick-up. You start out by clearing several sidings around Kalispell and then getting a consist ready to be picked up. Your manifest has all the info you need to sort out the necessary movements. Your power is a Virtual Railroads RS11 #3014.Read more
In this scenario you are moving containers from Levishton Yard to the West End Yard. You have to build your train from 2 adjacent sidings and then stick a helper on the rear. There is traffic out there, but you should have a clear run. Watch your speed on the crossovers. In the West End Yard, set out your train, park your loco...Read more
In this scenarios you move train of full tankers from Levishton Refinery to Element Ethanol. Build your train from the adjacent sidings, check your brakes and off you go. There is other traffic out there, and you set out your load on EE Yard 1. Leave the power, ES44ac, up at the engine house.Read more
In this scenario you are in charge of an early morning commuter run starting east of MM and making several stops on it's way to Clawser. The weather has been forecasted to turn nasty and is coming all the way over from the Sherman Hill region. Your final stop is platform 13 at Clawser. Read the readme.Read more
In this scenario you are transferring " juice " wagons from the West End Yard to the Tropicana complex. Couple your train to the rear of your units, and deliver them to Yard 2 at Tropicana. The dispatcher might find something else for you to do, once you have set out your load. There is other traffic out there.Read more
This is the final scenario in a series of three. In this scenario you are tasked with picking up and delivering a cargo of mixed freight. The dark nights are drawing in and this is going to be the last part of your shift. Your power is a NE ES44ac #2118.Read more
In this scenario you take freight from Delta Yard to Kimberley-Clark. You will be picking up and dropping off, and you are in charge of all the switches. You finish up on the Kimberley-Clark Lead.Read more
In this scenario you will be moving freight from Hobart Yard to La Mirada. Your first task is to load the final 2 containers. There is some manual switching to enter the yards, and watch out for red lights where you need to cross the main. End up at La Mirada Track 2.Read more
In this scenario you are tasked with delivering 24 loaded tankers from Element Yard to the West End Yard. First task is to top up the diesel. You are responsible for the switches. Be aware that there is some kind of speed restriction in force. Finsih up in the Team track shed.Read more
After your delay due to a track problem you'll continue on with your afternoon shift work order picking up and dropping off mixed freight that couldn't be delivered by the dayshift crews. You have several drop-offs and a pick-up. Your destination is at the NW Brick and Tile area.Read more
In this scenario you complete the delivery of the special concrete mix. You will have to unload the hoppers and leave the empty hoppers in the yard. Park your engines over in the service area, this means manual switching and a request to proceed across the main. Your final destination is Wenatchee service 6.Read more
Part one of a 2 part series of scenarios for Stevens Pass, handling a special cement mix.Read more
A medium difficult yard switching scenario with a NS theme. Final part 4 of a series of scenarios covering an entire eight hour shift. After your return from the ethanol plant, you must now take care of all the outbound cars scattered all over the yard.You will have to assemble two new trains. The first one will consist of the tankcars...Read more
This is the first of a two part scenario, in which you have to assemble your delivery cars in the Sparks Depot and Yard,then make your way west as far as Reno. There are several pick-up and set-outs. All movements are set out in your work order. You end up in Reno Downtown.Read more
In this scenario you are taking a very heavy load of gravel from the yard at Whitefish all the way to Shelby. Your power is a pair of ES44ac's.Read more
In this scenario you are in charge of a long haul freight from Shelby to Whitefich. It's a beautiful day. Your power is ES44ac's.Read more
This scenario is the same as NEMP-BP-001, except you drive an SD 40-2 instead of an ES44ac. In this scenario you are tasked with rescuing a broken down train. You pick it up at Nyack and take it to Whitefish. Your power is a pair of SD40-2's #3165 & #3736.Read more
In this scenario you are tasked with rescuing a dead train. The train is stood at Nyack and needs to be taken to Whiefish Yard. There is a 40 mph speed limit in force. Your power are 2 NERW ES44ac's.Read more
Jim Friedland has again given his permission for me to swap original stock For NERW stock. In this scenario you are assigned to take the yard loco and replenish the ballast requirement. There is also a condition that must be overcome to complete this scenario. Your power is an NE GP38-2 #2096Read more