NERW Rolling Stock

This forum is for adjusting, editting and creating some different feeling physics for engines and rolling stock.

NERW Rolling Stock

Postby dphorton » Mon Oct 06, 2014 3:33 pm

I am curious if the NERW Rolling Stock is compatible with TS 2014 and 2015. Why I am asking is that I am having an issue with the Tankers and 86 ft Flat Cars tilt when pushing them back up the track at Columbia Falls. Can not figure it out. Mr. Bob do you have any ideas????? Anyone else? The Scenario is NEMP-DH-001 Part 1 located in the Scenario Testing Folder here at the Forum. Any thoughts would be greatly appreciated.
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Re: NERW Rolling Stock

Postby dphorton » Wed Oct 08, 2014 11:53 am

Does anyone know about this?
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Re: NERW Rolling Stock

Postby Jim Moeller » Wed Oct 08, 2014 1:04 pm

No clue here...all that stuff is Black Magic to me....I'm just a driver, sorry....
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Re: NERW Rolling Stock

Postby dphorton » Thu Oct 09, 2014 11:26 am

OK all of you experts. This is the problem. Any ideas???? If I use any non NEWR Box Car works fine.
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Re: NERW Rolling Stock

Postby Bob Artim » Thu Oct 09, 2014 12:44 pm

A fix was released for the boxcars look up there in the announcments area. Been fixed a long time.
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Re: NERW Rolling Stock

Postby dphorton » Thu Oct 09, 2014 3:06 pm

Bob, if you are talking about the NE-Physicbeta2boxcars11-13-10.zip. I have already applied that and no joy there. Did not see anything else except the Numbers fix.
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Re: NERW Rolling Stock

Postby Spin » Thu Oct 09, 2014 9:27 pm

I'm having a problem with the HSC hoppers in a scenario that worked before the update and is now unfinishable.

Has anyone else noticed our braking distance is a lot further now too?
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Re: NERW Rolling Stock

Postby jwiv » Thu Oct 09, 2014 9:52 pm

I've been driving the GE44 Tonner a lot unfortunately - and that model has always had mush for brakes.
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Re: NERW Rolling Stock

Postby dphorton » Fri Oct 10, 2014 7:55 am

I traded out the Brown PS1 to the Blue PS1 and the problem went away. There is something wrong but I am not smart enough to figure it out. Yes something has changed in TS 2015 not allowing the old Physics to work.
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